Log In

Lesson plan of Kinematics: Uniform Circular Motion

Physics

Original Teachy

Kinematics: Uniform Circular Motion

Lesson Plan | Teachy Methodology | Kinematics: Uniform Circular Motion

KeywordsUniform Circular Motion, Angular Variation, Period, Angular Velocity, Physics, Digital Methodology, Practical Activities, Technology, Engagement, Interactivity, 3D Design, Augmented Reality, Social Media, Gamification
Required MaterialsCell phones with internet access, Computers or tablets, 3D design software (Tinkercad, CoSpaces, etc.), Augmented reality applications, Video editing tools (Canva, InShot, etc.), Game development platforms (Scratch, Code.org, etc.), Digital repository for content sharing, Projectors or screens for presentation, Papers and pens for notes

Objectives

Duration: 10 - 15 minutes

The purpose of this lesson plan stage is to provide a clear and precise overview of the main and secondary objectives that students should achieve throughout the lesson. This allows both the teacher and the students to be aligned and focused on the expected outcomes, ensuring a structured and efficient approach to the content. By understanding the objectives, students can engage more deeply in the proposed practical and contextual activities, directing their efforts towards acquiring the desired skills.

Main Objectives

1. Understand the concept of uniform circular motion and differentiate it from other types of motion.

2. Calculate angular variations, period, and angular velocity in a uniform circular motion using practical and current examples.

Side Objectives

  1. Relate uniform circular motion to everyday situations and modern technologies, such as video games and social media.

Introduction

Duration: 15 - 20 minutes

The purpose of this lesson plan stage is to prepare students for immersion in the topic, encouraging them to make connections with the real world through an active and collaborative approach. By seeking interesting facts and discussing key questions, students engage more deeply with the content and share their knowledge and discoveries, creating a dynamic and engaging learning environment.

Warming Up

To warm up the discussion about the topic Uniform Circular Motion, briefly explain to students that this type of motion is quite common in various aspects of our daily lives and in many modern technologies, such as bicycle wheels, machine gears, and even in games and animations. Ask students to use their cell phones to find an interesting fact about uniform circular motion and share it with the class. Encourage them to find curiosities or practical examples they find relevant.

Initial Reflections

1. What are some real-life examples of uniform circular motion that you found?

2. How is the concept of uniform circular motion applied in modern technologies?

3. Why is it important to understand angular variations, period, and angular velocity in a uniform circular motion?

4. What difficulties did you encounter while studying this topic at home?

5. How can knowledge about uniform circular motion be applied in future projects or in your everyday lives?

Development

Duration: 65 - 75 minutes

The purpose of this lesson plan stage is to allow students to apply the concepts of uniform circular motion in practical and technological contexts, promoting active and collaborative learning. The proposed activities encourage the use of creativity and technology to solve problems and create content, reinforcing the understanding of physical concepts in everyday situations and digital projects.

Activity Suggestions

It is recommended that only one of the suggested activities be carried out

Activity 1 -  Virtual Roller Coaster

> Duration: 60 - 70 minutes

- Objective: Apply concepts of uniform circular motion in a 3D design or augmented reality project, integrating physics and technology.

- Description: Students will create a simulation of a roller coaster using 3D design software or augmented reality applications. They must calculate the angular velocity, angular variations, and period of a roller coaster car at different points in the course, taking into account changes in direction and speed of motion.

- Instructions:

  • Divide students into groups of up to 5 people.

  • Choose a 3D design software or augmented reality application, like Tinkercad, CoSpaces, or another similar tool.

  • Ask students to watch a brief tutorial on how to use the chosen software.

  • Each group must design a virtual roller coaster, including several curves and loops.

  • Calculate the angular velocity, angular variations, and period of the roller coaster car in different segments (curves, loops, etc.).

  • One group member must document the calculations and conclusions.

  • At the end, each group will present their roller coaster and explain how they performed the calculations.

Activity 2 -  Circular Motion Influencer

> Duration: 60 - 70 minutes

- Objective: Use digital tools to create educational content that explains physics concepts, promoting understanding and scientific communication.

- Description: Students will take on the role of digital influencers and create content to explain uniform circular motion on their social media. They must create a video, blog post, or series of stories to illustrate the concepts of angular variation, period, and angular velocity using everyday examples.

- Instructions:

  • Form groups of up to 5 students.

  • Determine the fictitious social media platform on which the group will operate (Instagram, TikTok, YouTube, etc.).

  • Each group should choose real-life examples that illustrate uniform circular motion (bicycle wheel, clock, fan, etc.).

  • Students must create digital content explaining the concepts of angular variation, period, and angular velocity clearly and creatively.

  • Use video editing tools or graphic apps (like Canva, InShot) to make the content more engaging.

  • Post the content on a fictitious platform or share it with the class through a digital repository.

  • Each group will present their content and answer questions from peers.

Activity 3 -  Gamifying Physics

> Duration: 60 - 70 minutes

- Objective: Integrate concepts of uniform circular motion with programming and game design, encouraging hands-on and technological learning.

- Description: Students will develop a simple digital game that exemplifies uniform circular motion. Using development platforms like Scratch or Code.org, they will create a game where characters or objects move in circular paths, and players need to calculate angular variations, period, and angular velocity to advance levels.

- Instructions:

  • Form groups of up to 5 students.

  • Choose a game development platform, such as Scratch or Code.org.

  • Each group should sketch the game, including the circular path of characters or objects.

  • Students must program the uniform circular motion of the characters/objects.

  • Incorporate challenges that require players to calculate angular variations, period, and angular velocity to progress in the game.

  • Test the game to ensure that the mechanics and challenges work correctly.

  • Each group must present the game, explaining how they applied the concepts of uniform circular motion and guiding peers in a game demonstration.

Feedback

Duration: 20 - 25 minutes

The purpose of this lesson plan stage is to consolidate students' learning through the socialization of experiences and conclusions reached during the activities. Group discussion allows for the exchange of knowledge, promoting a collaborative environment where students can reflect on their processes and learn from their peers. The 360° feedback stage is essential to develop social and communication skills, as well as to promote a space for mutual support and personal growth.

Group Discussion

To promote group discussion, suggest that students share their experiences and conclusions after completing the proposed activities. Using the following script, initiate the discussion:

  1. Introduction: Ask each group to present an overview of the project they completed (Virtual Roller Coaster, Circular Motion Influencer, or Gamifying Physics).
  2. Process: Question students about the process of building the project. What was the experience of using digital tools to apply concepts of uniform circular motion?
  3. Challenges and Solutions: Encourage groups to discuss the main challenges they faced and how they overcame them.
  4. Practical Application: Ask how physics concepts were applied and how calculations of angular variation, period, and angular velocity were carried out in the context of the project.
  5. Conclusion: Ask students to share what they enjoyed most about the activity and what they learned that was most significant.

Reflections

1. What were the biggest challenges you faced when applying the concepts of uniform circular motion in the practical activities? 2. How did using digital tools and creating content help deepen your understanding of the physics concepts discussed? 3. In what ways can you apply the knowledge gained about uniform circular motion in other areas or situations in daily life?

360° Feedback

Conduct a 360° feedback stage, where each student must receive feedback from the other group members they worked with. Guide students to provide constructive and respectful feedback using the method of:

  1. Praise: Start by pointing out something positive that the colleague did during the activity.
  2. Suggestion: Offer a suggestion for something that could be improved in the future.
  3. Recognition: End by highlighting another skill or positive attitude observed in the colleague.

Conclusion

Duration: 10 - 15 minutes

The purpose of this lesson plan stage is to consolidate learning in a light and fun way, reinforcing how the abstract concepts apply to the real world and encouraging the connection between theory and practice. This moment serves to tie together all the activities carried out, highlighting the importance of the content studied and inspiring students to see physics as something alive, present, and relevant in their daily lives. 里

Summary

 Lesson Summary: A Spin Through Uniform Circular Motion!

Imagine a carousel of concepts spinning around you: you learned about angular variation, period, and angular velocity. It was a roller coaster of ideas, where each loop and curve revealed the magic of uniform circular motion. And, of course, all of this with a digital touch of 3D design, digital scientific influencers, and games created by you! 

World Connection

The lesson connects with the current world by demonstrating how physics concepts are applicable in modern technologies and in our daily lives. From machine gears to game simulators, uniform circular motion is present in the dynamics of our digital and technological lives. Through fun and interactive projects, students see the relevance of physical concepts in developing solutions and innovations that are part of our modern routine. 

Practical Application

Understanding uniform circular motion is fundamental to various areas of daily life, such as automotive engineering, clock manufacturing, and even in electronic devices like fans and computer hard drives. Knowing how to calculate angular variations and angular velocity allows for a better understanding and optimization of these systems. ⌚

Recent comments
No comments yet. Be the first to comment!
Iara Tip

IARA TIP

Are you struggling to keep students' attention in class?

On the Teachy platform, you can find a variety of materials on this topic to make your class more engaging! Games, slides, activities, videos, and much more!

Users who viewed this lesson plan also liked...

Community img

Join a community of teachers directly on WhatsApp

Connect with other teachers, receive and share materials, tips, training, and much more!

Teachy logo

We reinvent teachers' lives with artificial intelligence

Instagram LogoLinkedIn LogoYoutube Logo
BR flagUS flagES flagIN flagID flagPH flagVN flagID flagID flagFR flag
MY flagur flagja flagko flagde flagbn flagID flagID flagID flag

2025 - All rights reserved

Terms of UsePrivacy NoticeCookies Notice